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DirectDraw?

 
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DirectDraw?
reven
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Posting Freak

Posts: 5,782
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#1
2005-08-28, 02:07 PM
ive been playing around with animation and was wondering if using directdraw to draw everything and then return the final image, if that would be quicker than using the standard.

Graphics g = Graphics.FromFile(bitmap);

ive never even touched directdraw before, im not sure if its even possible to get the final image from directdraw, but if its would it be worth it?

i was reading over at mediaportal and thats how they seem to do their graphics (they can easily get 25fps that way, im struggling with 15fps at 98% cpu).

so anyone with any experience with this? or should i just go and buy a p6 6GHz cpu???
sub
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NextPVR HQ, New Zealand
Posts: 106,661
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#2
2005-08-28, 04:23 PM
Yes, it would be faster. GDI+ is very slow.
reven
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Posts: 5,782
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#3
2005-08-28, 10:17 PM
ok, ill look into it then Smile
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