2007-07-25, 06:26 PM
Hey Everyone,
I am trying to add functionality to my plugin's Internal Player which will allow applications (including Hauppauge's IR32) to use Windows API functions (SendMessge and PostMessage) in order to pass key inputs to the Player. I am having problems figuring how to capture these events though. I am beginning to think that I need to register a Windows Message using RegisterWindowMessage(), but as I read the documentation on this I am not sure that the same integer value will be given to the string for each computer.
Can anyone give me an idea as to where I need to go from here. Essentially I am trying to get the same effect as sub has for GBPVR, where on a certain message integer (32771 i believe) GBPVR parses out the system key identifiers and reacts as if a keypress has occured.
Thanks
I am trying to add functionality to my plugin's Internal Player which will allow applications (including Hauppauge's IR32) to use Windows API functions (SendMessge and PostMessage) in order to pass key inputs to the Player. I am having problems figuring how to capture these events though. I am beginning to think that I need to register a Windows Message using RegisterWindowMessage(), but as I read the documentation on this I am not sure that the same integer value will be given to the string for each computer.
Can anyone give me an idea as to where I need to go from here. Essentially I am trying to get the same effect as sub has for GBPVR, where on a certain message integer (32771 i believe) GBPVR parses out the system key identifiers and reacts as if a keypress has occured.
Thanks