2007-01-06, 11:30 AM
blizard Wrote:All over clocking will produce more heat as it chip is going outside of clock speed for what it is supposed to work at in normal.
Heat could also be reason you see tearing as in more motion you will also have the card to work more. In PC game where you use 3D rendering and have tearing you will very often have a problem related to how much memory your video card have for framebuffer and how fast it can render it to screen.
Hmm.. Interesting. You may have a point there.
The mobo has only thre pci-slots IIRC, and all are taken with a NIC, TV- and a raid-card. The gfx-card is there as well, and pretty close to the other cards - thus no really good ventilation for it - the gpu-heatsink (which is passive at that, being a GF2/MX) is sandwiched between the gfx-card itself and the tv-card.
Needless to say it's rather cramped inside in the slot-area. I'll see if I can't attach a second fan to the zalman-arm, which currently has one fan only blowing on the passive cpu-heatsink (it's on of those fan-shaped passive heatsinks) to blow on the gfx-card as well.
Thx for the hint!
BW
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Running NextPVR on an HP Elitebook 2540p with a Harmony One and a Philips 42" wide-screen TV.
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Running NextPVR on an HP Elitebook 2540p with a Harmony One and a Philips 42" wide-screen TV.