2008-11-25, 10:00 PM
Made you look! OK. I've asked this so many times, even I'm getting sick of it, but I'm ready to start digging into making a plugin/skin.
Problem is the very first thing: I don't get the concept of my development space, program files, compiling, test environment...
In the VB6, non-plugin days, I write, I compile onto my production machine, and try it out.
Now I have a dll, a skin, and tricking GB-PVR into believing my dev tools is a compiled dll.
I'm thinking of getting my ideas (and stealing heavily) from the DVD ripper in VB.net.
I believe it's already been converted into vb.net, so that's the hard part (I think)
But what's a braod view of how I'll be developing, compiling and testing...?
Thanks.
Problem is the very first thing: I don't get the concept of my development space, program files, compiling, test environment...
In the VB6, non-plugin days, I write, I compile onto my production machine, and try it out.
Now I have a dll, a skin, and tricking GB-PVR into believing my dev tools is a compiled dll.
I'm thinking of getting my ideas (and stealing heavily) from the DVD ripper in VB.net.
I believe it's already been converted into vb.net, so that's the hard part (I think)
But what's a braod view of how I'll be developing, compiling and testing...?
Thanks.
Frank Z
[COLOR="Gray"]
I used to ask 'why?' Now I just reinstall...
[SIZE="1"]______________________________________________
Author: ZTools: ZProcess, MVPServerChecker; UltraXMLTV Enhancer, Renamer, Manager; [/SIZE]
[/COLOR]
[COLOR="Gray"]
I used to ask 'why?' Now I just reinstall...
[SIZE="1"]______________________________________________
Author: ZTools: ZProcess, MVPServerChecker; UltraXMLTV Enhancer, Renamer, Manager; [/SIZE]
[/COLOR]