2008-09-27, 04:38 AM
Hi,
I've been running gbpvr on my second output of an Nvidia 7600GS for a while with the fullscreen, start on second monitor option. I just got a second video card, 8400GS pci-e x1 to run a third monitor.
Somehow, Windows decided that the 7600 would be monitor 1 and 3 and that the 8400 would be monitor 2...??
Now, gbpvr starts on my second monitor instead or 3rd monitor which is my tv.
How I got around that, is to disable monitor 2, start gbpvr, on monitor 2, then turn on my second monitor and tv becomes monitor3, gbpvr somehow remembers which monitor it was started on and then starts on monitor 3. this is an acceptable workaround since I don't reboot often.
The issue is that now I don't get d3d acceleration on my second 7600 output, and this way and uses 50% of my dual-core processor to display, using Nvidia decoders, before it was less than 10%.
The way I get around this to reduce cpu usage is to use overlay mode and intervideo decoders, but this has its disadvantages...
Does anyone have any idea how I could use monitor 3 and get d3d acceleration with Nvidia decoders?
Thanks,
Guillaume
I've been running gbpvr on my second output of an Nvidia 7600GS for a while with the fullscreen, start on second monitor option. I just got a second video card, 8400GS pci-e x1 to run a third monitor.
Somehow, Windows decided that the 7600 would be monitor 1 and 3 and that the 8400 would be monitor 2...??
Now, gbpvr starts on my second monitor instead or 3rd monitor which is my tv.
How I got around that, is to disable monitor 2, start gbpvr, on monitor 2, then turn on my second monitor and tv becomes monitor3, gbpvr somehow remembers which monitor it was started on and then starts on monitor 3. this is an acceptable workaround since I don't reboot often.
The issue is that now I don't get d3d acceleration on my second 7600 output, and this way and uses 50% of my dual-core processor to display, using Nvidia decoders, before it was less than 10%.
The way I get around this to reduce cpu usage is to use overlay mode and intervideo decoders, but this has its disadvantages...
Does anyone have any idea how I could use monitor 3 and get d3d acceleration with Nvidia decoders?
Thanks,
Guillaume