I have tried using a couple of graphics cards so i can use VMR9, but whilst LiveTV works as it should (opens in same window), the picture is very choppy - seems to skip video and audio every 0.5 secs.
When trying to record, it seems to record ok, but when i play it back, it's as if i'm fastforwarding all the way thru the recording.
Tried using onboard vga, and whilst the TV doesn't skip, it opens into a ActiveMovie window and won't let me change channels.
When tuning the channels in on capture source, the playback is choppy there aswell, unless it is onboard vga.
Using Cyberlink software, and have downloaded ffdshow.
Hardware:
Asus Prodigy P4S, Celeron @ 1700Mhz, Nova-t 90002 dvbt card, 80Gb hdd, 256Mb ram.
Tried using Ati/Sapphire 64Mb DDR PCI card (preferred card as it has S-video, dvi and d-sub out) and nVidia TNT 64 32Mb PCi card.
I installed the new version (nice channel changing btw, sub!
But have a small problem:
I can navigate the menu's with the mouse perfectly however when entering live tv or playing a recording. For some reasons mouse clicks are not registered on the buttons (pause, etc).
This has worked in the previous release, does anyone have the same problem?
I also have a small problem in window mode, resizing the live tv window whyle playing leads to an error (object reference is not set) no biggy, so i don't mind (don't use windowed mode anyway).
Having got GBPVR working with the MediaCenter 300i I am now having problems. When watching Live TV I use the up arrow key to change channel and an ActiveMovie window appears with a oddly pixellated TV picture. Its a fascinating visual effect but not really what I'm after. Does anyone have an idea what to fiddle with?
A plugin that allows you to set a sleep timer where after a specified time, the unit will shut off... maybe even have an option to have that as the default in case you leave for the weekend and forget to turn off the unit
I recently recorded a program and got a weird capture. Â I can hear the audio fine, but no video can be seen. Â Video shows as a set pattern of fixed gray bars and boxes. Â Then a another twist, a couple of times spread through-out the capture there is visible video from a few commercials. Â Ideas? Corrupt file? Â All my other captures work/view fine so it doesn't seem to be a codec issue.
Thanks, EJ
Error: Object reference not set to an instance of an object.
Looking through the logs I found:
From GBPVR.exe-native.log:
20:02:58.765 VERBOSE FindFilterByName failed to locate filter: Hauppauge WinTV Color Format Converter 2
20:02:58.765 ERROR Failed to find color converter filter
From GBPVR.exe.log:
2/4/2005 8:29:25 PM.578 VERBOSE [2] DirectRecordingSource::getPreviewGraph(2)
2/4/2005 8:29:25 PM.765 ERROR [2] Error: msg=0x202 (WM_LBUTTONUP) hwnd=0xc0216 wparam=0x0 lparam=0xdb00a8 result=0x0 : Object reference not set to an instance of an object. : at ConnectFilters(IBaseFilter* pFilterUpstream, IBaseFilter* pFilterDownstream)
at NativeUtilities.ConexantRecorder.StartRecording(String cardType, ConexantRecordSource recordingSource, Int32 qualitySetting, Int32 board, String filename, Int32 channel, Int32 countryCode, Int32 tuningType, Boolean useStreamingEngineIfAvailable, Boolean previewMode, Boolean fmRadioMode)
at NativeUtilities.ConexantRecorder.getPreviewGraph(String cardType, ConexantRecordSource recordingSource, Int32 board, Int32 channel, Int32 countryCode, Int32 tuningType)
at GBPVR.Backend.Common.DirectRecordingSource.a(ChannelTuning A_0)
at a8.a(Channel A_0)
at a8.i()
at bo.d()
at as.e()
at ce.a(Point A_0)
at s.f(Object A_0, EventArgs A_1)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ContainerControl.WndProc(Message& m)
at System.Windows.Forms.Form.WndProc(Message& m)
at s.a(Message& A_0)
I am using a AverMedia M150 card that has been tested in a different computer and worked perfectly with GBPVR.