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Aeon Project skin port for GBPVR

 
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Aeon Project skin port for GBPVR
mvallevand
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#1
2009-06-26, 11:50 AM
Some on the NMT forums has started work on an Aeon skin for GB-PVR http://www.networkedmediatank.com/showth...?tid=24188 He has created a zip and he has asked for help a couple of questions. If anyone who knows skins wants to reply either post on the NMT forum, or post here and I will link back.

Martin
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#2
2009-06-26, 03:29 PM
Quote:MENU:
The font in the menu should be replased with the one in the old Aeon Project screenshots.
Quote:The time and date bar should be move more to the right or on top of the menu.

There are two different approaches to the font question. If the font change is only for the main menu, you will need to edit:
C:\Program Files\devnz\gbpvr\skin2\Slick\Menu\skin.xml

You can use notepad to edit this file.

You will see these two lines:
Code:
<TextStyle name="MenuStyle" color="Black" size="16"/>
<TextStyle name="SelectedMenuStyle" color="White" size="16"/>

As you can see, here is where you could change the size and color of the menu text if you wish. Using the windows name for the font, you can add what I have highlighted in red, using your font name instead of Arial in this example.
Code:
<TextStyle name="MenuStyle" color="Black" size="16" [color=Red][B]typeFace="Arial"[/B][/color]/>
<TextStyle name="SelectedMenuStyle" color="White" size="16" [B][color=Red]typeFace="Arial"[/color][/B]/>

If you wish to have this font change be global, that is a touch more complicated and I will need to know if you wish all text to be the new font or just menu buttons.

While we are in this skin.xml file, we can address part two of the above questions. Just a few lines lower, you will see this:
Code:
    <Placements>
        <Placement name="MenuButtonOrigin" loc="-12,65" offset="18" alpha="200" visibleItems="7"/>
        <Placement name="MenuBackdrop" loc="0,65"/>
        <Placement name="SelectedTaskDescription" loc="10,72.5" alpha="150"/>
        <Placement name="TaskImage" loc="10,25" alpha="90"/>
        <Placement name="CurrentTime" loc="50,1" alpha="150"/>
        <Placement name="InsetRect" loc="7,5" size="22,22"/>
    </Placements>

so, for any of these placements you will see something like loc="50,1".

Those numbers are % of screen regardless of resolution. So those numbers will have the upper-left corner of the time displayed 50% over and 1% down from the upper-left corner of the screen. Size and offset values are also reflected in %. Alpha is the amount to transparency.

To further provide options for the time and date (which you may not wish to bother with), further down in that file you will see.
Code:
        <CompositeImage name="CurrentTime" size="49,5">
            <DrawRoundedRect loc="0.5,0.5" size="99,98" fillColor="Black" borderColor="Transparent" radius="2" borderWidth="0"/>
            <DrawText text="@currentTime" loc="0,0" size="100,100" textStyle="GeneralTextStyle" align="Center" valign="Center"/>
        </CompositeImage>

Here you can change align="Center" to align="Right" or whatever if you wish. You can also change the bar's color fillColor="Black" here.

Quote:When you select different libraries the background should also change, preferably to a random move backdrop every time. The same thing for music,
For random main menu images, place multiple images in this folder:
c:\program files\devnz\gbpvr\media\MenuArt\Default

For random library images place them in these folders:
c:\program files\devnz\gbpvr\media\MenuArt\Video Library
c:\program files\devnz\gbpvr\media\MenuArt\Music Library

To speed up transistions, you can edit MenuArtUpdaeSeconds down to 1 or 2 seconds (the default is 25s) in Config.xml. This is not a skin based change, only a user based change. Do not repackage and distribute config.xml as it will "break" other users' installs.
Fatman_do
[SIZE="1"]
HTPC: AMD XP+2500, 512MB DDR (400) ~ Capture Device: Hauppage PVR-150
Storage: 30GB OS & Recording, 160GB Post Processing & Archive
Video Output: HD 32" TV via eVGA Geforce 6200le 256MB AGP DVI-HDMI cable out
Audio Output: Turtle Beach Riviera S/PDIF Optic Output (Digital pass thru only) to Home Theater Receiver[/SIZE]

[SIZE="2"]
Moderator | Tutorials | Community Skin | CommunitySkin-SVN[/SIZE]
mvallevand
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#3
2009-06-26, 05:20 PM
Thanks Fatman_do I posted a link back here so now "their people" can talk to "our people".

Martin
Fatman_do
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#4
2009-06-26, 07:26 PM
Cheers, always glad to help.
Fatman_do
[SIZE="1"]
HTPC: AMD XP+2500, 512MB DDR (400) ~ Capture Device: Hauppage PVR-150
Storage: 30GB OS & Recording, 160GB Post Processing & Archive
Video Output: HD 32" TV via eVGA Geforce 6200le 256MB AGP DVI-HDMI cable out
Audio Output: Turtle Beach Riviera S/PDIF Optic Output (Digital pass thru only) to Home Theater Receiver[/SIZE]

[SIZE="2"]
Moderator | Tutorials | Community Skin | CommunitySkin-SVN[/SIZE]
webdiddy
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#5
2009-06-27, 11:13 AM
Thanks for the help fatman & mvallevand.

I still have some problems though.
Menuart:
I've created the folders
c:\program files\devnz\gbpvr\media\MenuArt\Default
For random library images place them in these folders:
c:\program files\devnz\gbpvr\media\MenuArt\Video Library
c:\program files\devnz\gbpvr\media\MenuArt\Music Library

The problem is that the main menu is not only loading images form "default" folder but also from the Video & Music Library folders, how do I fix this?

Also, is it possible to display fanart? When you select a folder (for example The Goonies) the background should load the fanart.jpg in that folder.
If possible I'd like to have the filebrowsing text area a little wider (something like a third wider), also if all the text still wont fit it would be nice if it would scroll. I'd like the "folder" image to be almost twice the size.

Thanks in advance.
webdiddy
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#6
2009-06-27, 01:19 PM
Maybe this thread should be moved into the Developers section?
webdiddy
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#7
2009-06-28, 10:07 PM
Okay, I've got the menu art working now.
The filebrowsing text area is good as it is.
The folder.jpg image is also good.

Now I'm missing fanart, any way to make that happen?
Also, is there a way to load and external font for the menu?
I have the font file (aeon_main.ttf) placed in my Menu folder, is there a way to load this font without having to install it on my system first?
sub
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Posts: 106,626
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#8
2009-06-28, 10:15 PM
Quote:Now I'm missing fanart, any way to make that happen?
Just to be clear what you mean, when (for example) browsing the Video Library and the user navigates to a directory that has a fanart.jpg, this picture will be used as the background screen image? If so, I'll try to add this feature for the next release.

Quote:Also, is there a way to load and external font for the menu?
At this stage it needs to be a font installed on the machine. I'll also try to add support for loading fonts from tts files for the next release. Have you got a copy of the aeon_main.ttf file so I can give it a test?
webdiddy
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#9
2009-06-28, 10:47 PM
sub Wrote:Just to be clear what you mean, when (for example) browsing the Video Library and the user navigates to a directory that has a fanart.jpg, this picture will be used as the background screen image? If so, I'll try to add this feature for the next release.

At this stage it needs to be a font installed on the machine. I'll also try to add support for loading fonts from tts files for the next release. Have you got a copy of the aeon_main.ttf file so I can give it a test?

Yes, that's exactly what I mean with fanart, either it loads fanart.jpg as background, or for example if the movie file is called Howl's_Moving_Castle_(2004)_[1280x720,HDTV,x264,DTS]_-_THORA.mkv it should also be possible to load Howl's_Moving_Castle_(2004)_[1280x720,HDTV,x264,DTS]_-_THORA.fanart.jpg as I know some files gets tagged like that when using a imdb/fanart/xml look up program.
Is there also a way to make the menu text semi transparent?

aeon_font.ttf
webdiddy
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#10
2009-06-28, 11:16 PM
Also... Could you include looking for folder.PNG not only folder.JPG?
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